TAP INTO U OUT AND LET YOUR SOCIAL LIFE FLOW!
Reinvented Event/Calendar Viewing and Sharing: HapNow
Bylined helps brands, agencies, venues and publishers get real pics. In real time. From real people.
Currently in stealth- Warlords of Serendipity is poised to revolutionize your perception of passive gaming. The game is based on a Dungeons and Dragons world where you go to work and the adventure happens passively while you’re away. Its a new twist on passive gaming concepts that debuted on the internet in the late 90’s just as the first wave of internet came into being. The concept is still under wraps as we refine the gaming engine. If you want details and want to join in, email us as we’d love to find collaborators!
In early days of a twitter while many developers tackled new editors, viewers, hashtag engines- Big Kitty pondered another question, why do people follow people? SourceCow was an experiment to figure that out. It was a short lived project that ran for about 14 months and worked by popping up a “why” whenever it detected a follow action in twitter. SourceCow was a precursor to ChumpDump which took the why behind follows and unfollows to a game mechanics level.
4 years ago long before Pokemon Go hit the scene and rocked our collective augmented reality experience, we built a concept called Fling Kings which later rebranded as Sling. At its core its a virtual frisbee game across any city. The mechanics of the game are straight forward and we used the sensors in the phone to sense the strength of your arm, and prayed to god you wouldn’t your phone when you threw a virtual disc. You could add chats, images, sound and video into discs. Then throw them across the city, where they’d land on the map, and you or your friends could go and virtually pick them up and throw them again. Pretty fun and today we see these concepts finally taking hold with the mass market validates that we were way ahead of the game!
This concept is available for license- you want to run this as a biz, talk to us, we’re looking for you!
Ground zero for Big Kitty Labs is a project called ParsePlz. It was our first mother of all creations. ParsePlz addressed the issue of cognitive overload in today’s web experience. It allowed users to parse links into an engine that cataloged, analyzed, organized and found deeper meaning behind our everyday “bookmarks”. It did just about everything you can think of- sentiment analysis, rich media harvesting, semantic data link analysis and more. It allowed you to consume links faster and retain the essentials bits. Find out who on the web thinks like you, and find even more interesting material online. It sported over 12+ API interconnections, a host of super cool under the hood material and helped springboard Big Kitty Labs into a powerful digital agency able to take on whatever you can think of- because on this project, we did it all!
We’re speed surfers at Big Kitty. Always on the web, we craze accelerators to speed up the process on browsing. We made FastBrowz for faster Reddit, HackerNews and amazon browsing. The plugin allows you to see comments, reviews and whats inside a link without clicking on it.
ChumpDump is a twitter unfollow game for iOS and Android. The game gives you a snapshot into your friends and rewards you for cleaning up your friends list by giving you the option to either save them or dump them. The game collects qualitative data as to who is keepable vs who is to be dumped and why. Players earn karma points and badges for adopting recently dumped players and for cleaning out their bloated friends lists. ChumpDump was a concept we built as a dare/proof to attendee’s of Columbus Startup Weekend 2010. We wanted to show folks that you could dream it up and build a concept in 30 days. Technically ChumpDump took 45 days from sketches to finalized iPhone app. But the experience was a trip and the app went mad viral when it hit.
Conceived at Panera cafe in late 2009, HashParty was a twitter hashtag mining tool that allows you to follow trends and see social profile analysis into the people who chrip the tweets. It was one of many experiments we took on playing with the firehose of twitter data. It also helped us get into social profile analysis which we continued on in several other projects. HashParty at the time was one of the few hashtag explorers, long before hashtags became common speak. It was another concept that represented our fast idea to working prototype- protobaking methodology. It also enjoyed a multipoint existence landing on the web and both iOS and Android platforms. Its currently being sunsetted for something new.
GIFSpinner combines the two things that rule the web these days- music + animated gifs. Born out of Startup Weekend Columbus 2012, GIFSpinner put a new spin on music infusing it with the madness of GIFS. Note that the current site is kinda in between working and really not, we’ll be back soon with a fix.
Between projects in early 2014, we cranked out Toxic Drop learning some new game dev kits and tricks on iOS. Check it out- how long can your survive!
Tushar is a Netflix addict. One day he dreamed of a simple browser extension that would allow him to right click any movie in the browser and instantly cue it up in his Netflix cue. A few days later, CueThat was born. CueThat went on to hundreds of thousands of users before Netflix pulled API support on us. Shame! In its prime CueThat served a ton of people and garnered p r e s s all over the startup scene.
After we cranked out CueThat we wondered if we could do the same concept but for books- building a browser plugin that allows the user to click books they find online, in reviews, blog posts etc, and instantly reserve them at their local library. Sure the world is going all digital, but your library is still one of your biggest best friends on the planet. ReserveThat works by leveraging the OCLC’s WorldCat API, allowing you to bridge the connection from browser to local library. Currently under-construction (extreme alpha warning) it works only with the Columbus Public Library system, but we’ll adding more cities as we continue to refine the project.
Making apps is fun. But you know what’s not? Trying to tell others what’s working and what isn’t. There’s really very few tools that help developers collab around app development. Tools need to be super easy, and screenshots is one of the big tools we use to tell stories of what needs to be fixed. But annotating screenshots of apps sucks- until now. DokuShot does just that. You take the screenshots and DokuShot lets you annotate what’s up and get your team back online and rockin.
Witwami is a new startup in assisted serendipity, combining a rules engine with location and geofencing. Check it out!
Another event that has helped shaped the Columbus startup scene- WakeUp StartUp started in late 2011 as a collaboration with fellow like minded entrepreneurs. We contributed to this event production in various ways, website/hosting, event production hosting/emcee’ing and general promotional support. While we’ve passed the baton on website logistics, we’re still very much involved in the overall event. On its 4th year and going strong we’re proud to see WakeUp StartUp grow!
Big Kitty enjoys projects of all shapes and sizes. In 2011 we were on a hot streak in Boston capturing many gigs- one of them was with MIT research founded Voltree Power, building a data logging app for CircuiTree, teaching kids some pretty kick ass science involving trees and power. Watch the video!
We enjoy helping Lextant tackle complex problems in data analysis for research. During Dan’s time at Lextant he participated in a number of participatory design research projects. In these projects, subjects are given words, images and physical stimulus to articulate their current and ideal experiences for a given product, experience, brand attribute and more. Its a fascinating and very rich data process. As such, as you could figure, analysis can be challenging. StimuPad was an experimental iPad that assisted researchers in the collection of audio, data, and stimulus selection values. Paired with the transcripts of the actual interview, it would allow a researcher to re-live the playback of an interview and provide various quick analysis aspects. The project went from what if to realized as a beta project. Testing continues.
Much of our work is building MVP’s for startups in formation. In 2011 we helped Nerd Swagger Inc, build out a concept of theirs called Quillt, a social scrapbook app friends and family.
In 2011 we were approached by two doctors in New Jersey to build an MVP for mobile messaging in hospital settings. They had a vision for what was next in healthcare and we applied their vision to code and built their initial app. Since then Practice Unite has stormed through the digital health scene at impressive growth. This was a large project that really leveraged and expanded our development expertise. We learned ALOT about healthcare applications and tackled the complex HIPAA compliant aspects digital healthcare startups face today.
Alot of our work is hidden deep within client infrastructure like projects. One of those projects was a some work we did with MobileXpeditionstaking on aspects of their backend with various flows and processes. MX is a powerful application builder for location apps. Much of their work is global now, we wish them the very best.
Another project with Lextant- EthnoKat was an ethnography photo/video annotation application for the iPhone. Ethnography is the study of people through observation. The gist is to observe people in their natural setting, be it at work, home etc, which ever context they’re in, and the role of ethnographer is to annotate “what’s happening”. Sounds easy. But it comes with a host of problems for the modern researcher- one is bias or your attempt to be free of “judging” what you see, ethnographers typically use cameras to capture the realness of the moment. But annotation and taking notes on the fly is hardly easy. EthnoKat was an app experiment to do just that, allowing the researcher to see and annotate together in one moment of data capture.
An early proponent of the power of crowdsourcing, we’ve been using these methods since 2006 when Amazon quietly opened up one of its own pet projects- Mechanical Turk. Designed as an internal mechanism to help speed the tagging and annotation of information in its own online store, turk essentially gives online workers (real humans) microtasks for a common goal. Turks helped amazon create better amazon. We’ve done countless projects using Mechanical Turk. BrandRansom was an experiment with turks to see if they could be leveraged for unique research projects. We asked turks to recall a recent brand experience that sucked and articulate it via an online ransom note generator- essentially expressing their distain for the brand in a unique and fun way. The results were awesome! See the 5 Dollar Data project for more turk experimentation for market research.
Four friends in Central Ohio approached us one day with a crazy concept centered around people watching in airports. Sure we thought it was crazy, but we’re not one to judge! FreakJet is your hub for airport freakspotting. We essentially cloned design aspects of Instagram (which was really easy) and coded up this concept for our buddy Fig. Since then Fig’s been hard at work capturing hundreds of thousands of freakish and hilarious pictures of people at airports, planes, you name it. Fly the freakish skies!
We met the young team behind Leap, a startup out the Brandery incubator in 2010 and quickly chatted up a few projects. One was a platform to help companies motivate employees to better health decisions and reduce healthcare costs. That concept pivoted into an iOS app called Leap, which did much of the same but was social. The founders were highly skilled and provided Big Kitty with full mocks, which was rare back in 2011, as such it allowed us to excel at what we do best and code up concept fast. The Leap project enjoyed a #1 slot in the Apple app store and numerous press articles. But ultimately the team has since pivoted on to new projects. Starting up is a journey!
Helping Central Ohio’s small business scene get online is one our goals. Kelli needed a site, and we got her online in no time!
Working at Lextant was often a sea of app concept opportunity. There’s always room for improvement when dealing with data. Working for our Lextant collaborators we helped design a program to help researchers do frequency analysis on participant interview transcripts. While there were products on the market, they didn’t do exactly what the researchers at Lextant wanted to do. Kitty stepped in to help build an MVP that has since gone thru multiple iterations turning into a workhorse tool for frequency analysis in transcript processing.
A concept dreamed up while working with Lextant on a project where subjects needed to dial a phone number and run thru some automated prompts. Problem is, that’s not really easy without someone else on the other line. Enter the Kitty, we harnessed the always awesome Twilio API and built a cool concept that could do more than run thru automated prompts- it was a full fledged mobile survey application. Twilio is a blast to program with. It really makes mobile phone number concepts come alive.
In 2012 iCreateToEducate approached us with the desire to take their PC based stop animation concept to the iPad. In a matter of weeks we did just that. Using the built-in camera, kids easily capture a series of photos of the physical world around them, and immediately play back a stop-motion animation. After recording audio, kids can upload their animations to Facebook, YouTube, or Vimeo, inspiring friends to create and share their own imaginative stories. We’re happy to report that iCreateToEducate has since been acquired in early 2014!!